developer cloud
Developer Cloud vs Conventional Servers: 50% Asset Trim
Yes, using developer cloud tools, 2K trimmed Bioshock 4 assets from 35 GB to 17 GB, achieving a 50% reduction compared with conventional server pipelines. The savings came from automated compression, on-the-fly texture packing, and byte-stream profiling that removed unused geometry. Developer Cloud Shaves 50% Off Biashock Asset Size 2K